Don’t call me DOM

20 November 2008

Extended deadline to submit position papers to workshop on the Future of Social Netorking

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16 October 2008

Open/Proprietary/Standards in the Mobile Web industry – part 2

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(this is a second part of the write up of my talk on Open/Proprietary/Standards in the Mobile Web industry, which was presented with a set of slides)

The conclusion of my first part was that the Mobile Web industry, as the rest of the IT industry, is heading toward more openness.

But this whole question of being open vs closed shouldn’t hide the real challenge: what matters at the end of the day is the user, and while the user is certainly going to be more happy (in most cases) if she can get the amount of control she desires, what she really wants is that her bl**dy tool (be it a phone or computer) work!

Open/Proprietary/Standards in the Mobile Web industry – part 1

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A couple of weeks ago, I was invited to present at Mobile Web Europe 2008 in London, and was asked to give my thoughts on where the Mobile Web industry was headed with regard to open vs proprietary approaches, and the roles that standards would play there.

My slides are available on-line, but I thought I would redeem myself of posting so rarely anymore in this blog by giving a more useful outline of the talk I made.

First, by looking at recent announcements of projects and initiatives in the Mobile Web industry, it seems pretty clear that “openness” is very hype:

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Picture of Dominique Hazael-MassieuxDominique Hazaël-Massieux (dom@w3.org) is part of the World Wide Web Consortium (W3C) Staff; his interests cover a number of Web technologies, as well as the usage of open source software in a distributed work environment.